#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"alganthe"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; class Cfg3DEN { class Mission { class GVAR(DummyCategory) { displayName="Dummy attribute, should never show up"; class AttributeCategories { class ACE3_Arsenal { class Attributes { class GVAR(DefaultLoadoutsListAttribute) { property = QGVAR(DefaultLoadoutsListAttribute); value=0; expression="if !(is3DEN) then {ace_arsenal_defaultLoadoutsList = _value};"; defaultValue="[]"; validate="none"; wikiType="[[Array]]"; }; }; }; }; }; }; }; #include "ui\RscAttributes.hpp" #include "CfgEventHandlers.hpp" #include "RscDisplayMain.hpp"