#include "script_component.hpp"

if (!hasInterface) exitWith {};

["ace_firedPlayer", DFUNC(throwEH)] call CBA_fnc_addEventHandler;
// ["ace_firedPlayerNonLocal", DFUNC(throwEH)] call CBA_fnc_addEventHandler;
// ["ace_firedNonPlayer", DFUNC(throwEH)] call CBA_fnc_addEventHandler;