#include "script_component.hpp" private ["_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity", "_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed", "_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel", "_atmosphereModel", "_storeRangeCardData"]; _scopeBaseAngle = _this select 0; _bulletMass = _this select 1; _boreHeight = _this select 2; _airFriction = _this select 3; _muzzleVelocity = _this select 4; _temperature = _this select 5; _barometricPressure = _this select 6; _relativeHumidity = _this select 7; _simSteps = _this select 8; _windSpeed = _this select 9; _windDirection = _this select 10; _inclinationAngle = _this select 11; _targetSpeed = _this select 12; _targetRange = _this select 13; _bc = _this select 14; _dragModel = _this select 15; _atmosphereModel = _this select 16; _storeRangeCardData = _this select 17; private ["_bulletPos", "_bulletVelocity", "_bulletSpeed", "_bulletAccel", "_gravity", "_deltaT"]; _bulletPos = [0, 0, 0]; _bulletVelocity = [0, 0, 0]; _bulletAccel = [0, 0, 0]; _gravity = [0, sin(_scopeBaseAngle + _inclinationAngle) * -9.80665, cos(_scopeBaseAngle + _inclinationAngle) * -9.80665]; _deltaT = 1 / _simSteps; private ["_elevation", "_windage", "_lead", "_TOF", "_trueVelocity", "_trueSpeed", "_kineticEnergy"]; _elevation = 0; _windage = 0; _lead = 0; _TOF = 0; _trueVelocity = [0, 0, 0]; _trueSpeed = 0; private ["_n", "_range", "_rangeFactor"]; _n = 0; _range = 0; _rangeFactor = 1; if (_storeRangeCardData) then { if (GVAR(currentUnit) != 2) then { _rangeFactor = 1.0936133; }; GVAR(rangeCardData) = []; }; private ["_wind"]; _wind = [cos(270 - _windDirection * 30) * _windSpeed, sin(270 - _windDirection * 30) * _windSpeed, 0]; if (EGVAR(advanced_ballistics,AdvancedBallistics)) then { if (EGVAR(advanced_ballistics,AdvancedAirDragEnabled)) then { _bc = [_bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel] call EFUNC(advanced_ballistics,calculateAtmosphericCorrection); }; }; _TOF = 0; _bulletPos set [0, 0]; _bulletPos set [1, 0]; _bulletPos set [2, -(_boreHeight / 100)]; _bulletVelocity set [0, 0]; _bulletVelocity set [1, Cos(_scopeBaseAngle) * _muzzleVelocity]; _bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity]; while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do { _bulletSpeed = vectorMagnitude _bulletVelocity; _trueVelocity = _bulletVelocity vectorDiff _wind; _trueSpeed = vectorMagnitude _trueVelocity; if (EGVAR(advanced_ballistics,AdvancedBallistics)) then { if (EGVAR(advanced_ballistics,AdvancedAirDragEnabled)) then { private ["_drag"]; _drag = -1 * ([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation)); _bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (_drag); }; } else { _bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction); }; _bulletAccel = _bulletAccel vectorAdd _gravity; _bulletVelocity = _bulletVelocity vectorAdd (_bulletAccel vectorMultiply _deltaT); _bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply _deltaT); _TOF = _TOF + _deltaT; if (_storeRangeCardData) then { _range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement); if ((_bulletPos select 1) * _rangeFactor >= _range && _range <= GVAR(rangeCardEndRange)) then { if ((_bulletPos select 1) > 0) then { _elevation = - atan((_bulletPos select 2) / (_bulletPos select 1)); _windage = - atan((_bulletPos select 0) / (_bulletPos select 1)); }; if (_range != 0) then { _lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _range); }; _kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2)); _kineticEnergy = _kineticEnergy * 0.737562149; GVAR(rangeCardData) set [_n, [_range, _elevation * 60, _windage * 60, _lead, _TOF, _bulletSpeed, _kineticEnergy]]; _n = _n + 1; }; }; }; if ((_bulletPos select 1) > 0) then { _elevation = - atan((_bulletPos select 2) / (_bulletPos select 1)); _windage = - atan((_bulletPos select 0) / (_bulletPos select 1)); }; if (_targetRange != 0) then { _lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _targetRange); }; _kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2)); _kineticEnergy = _kineticEnergy * 0.737562149; [_elevation * 60, _windage * 60, _lead, _TOF, _bulletSpeed, _kineticEnergy]