#include "script_component.hpp" /* * Author: bux578 * Initializes the SwitchUnits pbo. * * Arguments: * None * * Return Value: * None * * Example: * None * * Public: No */ if (missionNamespace getVariable [QGVAR(EnableSwitchUnits), false]) then { [player] call FUNC(startSwitchUnits); } else { ["ace_settingChanged", { params ["_name", "_value"]; if ((_name == QGVAR(EnableSwitchUnits)) && {_value}) then { [player] call FUNC(startSwitchUnits); }; }] call CBA_fnc_addEventHandler; }; if (isServer) then { [QGVAR(switchLocality), { params ["_unit", "_player"]; _unit setVariable [QGVAR(OriginalOwner), owner _unit, true]; _unit setOwner (owner _player); }] call CBA_fnc_addEventHandler; };