/* by commy2 Handles pressing the special vector keys. */ #include "script_component.hpp" private "_fnc_setPFH"; _fnc_setPFH = { if (GVAR(holdKeyHandler) > -1) then { [GVAR(holdKeyHandler)] call CBA_fnc_removePerFrameHandler; GVAR(holdKeyHandler) = -1; }; GVAR(holdKeyHandler) = [FUNC(onKeyHold), 0, _this] call CBA_fnc_addPerFrameHandler; }; switch (_this select 0) do { case ("azimuth"): { GVAR(isKeyDownAzimuth) = true; GVAR(keyDownTimeAzimuth) = diag_tickTime; ["azimuth"] call FUNC(clearDisplay); if (diag_tickTime > GVAR(keyDownTimeDistance) + 0.5) then { ["distance"] call FUNC(clearDisplay); "azimuth" call _fnc_setPFH; } else { "azimuth+distance" call _fnc_setPFH; }; }; case ("distance"): { GVAR(isKeyDownDistance) = true; GVAR(keyDownTimeDistance) = diag_tickTime; ["distance"] call FUNC(clearDisplay); if (diag_tickTime > GVAR(keyDownTimeAzimuth) + 0.5) then { ["azimuth"] call FUNC(clearDisplay); "distance" call _fnc_setPFH; } else { "azimuth+distance" call _fnc_setPFH; }; }; };