#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"commy2"}; authorUrl = "https://github.com/commy2/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgWeapons.hpp" #include "CfgMagazines.hpp" #include "CfgVehicles.hpp" class ACE_newEvents { playerInventoryChanged = "ace_playerInventoryChanged"; firedNonPlayer = "ace_firedNonPlayer"; firedPlayer = "ace_firedPlayer"; };