#include "script_component.hpp" // Randomization GVAR(temperatureShift) = 3 - random 6; GVAR(badWeatherShift) = (random 1) ^ 2 * 10; GVAR(humidityShift) = (5 - random 10) / 100; // Rain GVAR(rain_next_period) = -1; GVAR(rain_period_count) = 0; GVAR(current_rain) = 0; GVAR(rain_current_range) = -1+(random 2); // Wind call FUNC(initWind); GVAR(overcast_multiplier) = 1; GVAR(serverUpdateInterval) = 60; [FUNC(serverController), GVAR(serverUpdateInterval)] call cba_fnc_addPerFrameHandler;