#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = 0.60; requiredAddons[] = {"ace_main", "ace_common"}; version = QUOTE(VERSION); versionStr = QUOTE(VERSION); versionAr[] = {VERSION_AR}; author[] = {"bux578"}; authorUrl = "https://github.com/bux578/"; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" class ACE_Parameters_Numeric { GVAR(SafeZoneRadius) = 100; }; class ACE_Parameters_Boolean { GVAR(EnableSwitchUnits) = 0; GVAR(SwitchToWest) = 0; GVAR(SwitchToEast) = 0; GVAR(SwitchToIndependent) = 0; GVAR(SwitchToCivilian) = 0; GVAR(EnableSafeZone) = 1; };