#define ENABLE_CSW_ATTRIBUTE class Attributes { \ class GVAR(enableCSW) { \ property = QGVAR(enableCSW); \ control = "Checkbox"; \ displayName = CSTRING(eden_enableCSW); \ tooltip = CSTRING(eden_enableCSW_tooltip); \ expression = QUOTE(_this setVariable[ARR_3(QQGVAR(enableCSW), _value, true)];); \ typeName = "BOOL"; \ condition = "objectVehicle"; \ defaultValue = true; \ }; \ } class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class GVAR(deploy) { displayName = CSTRING(PlaceTripod_displayName); condition = QUOTE(call FUNC(assemble_canDeployTripod)); statement = QUOTE(call FUNC(assemble_deployTripod)); exceptions[] = {}; }; }; }; // Tripods: class ThingX; class GVAR(baseTripod): ThingX { side = 3; typicalCargo[] = {}; armor = 500000; mapSize = 0.4; nameSound = "Bunker"; accuracy = 1000; destrType = "DestructDefault"; ace_dragging_canDrag = 1; ace_dragging_dragPosition[] = {0, 2, 0}; ace_dragging_canCarry = 1; ace_dragging_carryPosition[] = {0, 2, 0}; class ACE_Actions { class ACE_MainActions { displayName = CSTRING(Tripod_displayName); selection = ""; distance = 2.5; condition = "true"; class GVAR(pickUp) { displayName = CSTRING(Pickup_displayName); condition = QUOTE(call FUNC(assemble_canPickupTripod)); statement = QUOTE(call FUNC(assemble_pickupTripod)); }; class GVAR(mountWeapon) { displayName = CSTRING(MountWeapon_displayName); condition = QUOTE(call FUNC(assemble_canDeployWeapon)); statement = QUOTE(call FUNC(assemble_deployWeapon)); modifierFunction = QUOTE(call FUNC(assemble_deployWeaponModifier)); }; }; }; }; class GVAR(m3Tripod): GVAR(baseTripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ACE_CSW_m3_tripod.p3d); displayName = CSTRING(m3Tripod_displayName); class ADDON { disassembleTo = QGVAR(m3CarryTripod); }; }; class GVAR(m3TripodLow): GVAR(m3Tripod) { class ADDON { disassembleTo = QGVAR(m3CarryTripodLow); }; }; class GVAR(kordTripod): GVAR(baseTripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ace_csw_tripod_kord.p3d); displayName = CSTRING(kordTripod_displayName); class ADDON { disassembleTo = QGVAR(kordCarryTripod); }; }; class GVAR(kordTripodLow): GVAR(kordTripod) { class ADDON { disassembleTo = QGVAR(kordCarryTripod); }; }; class GVAR(sag30Tripod): GVAR(m3Tripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ace_csw_tripod_ags30.p3d); displayName = CSTRING(sag30Tripod_displayName); class ADDON { disassembleTo = QGVAR(sag30CarryTripod); }; }; class GVAR(m220Tripod): GVAR(baseTripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ace_csw_tripod_m220.p3d); displayName = CSTRING(m220Tripod_displayName); class ADDON { disassembleTo = QGVAR(m220CarryTripod); }; }; class GVAR(spg9Tripod): GVAR(baseTripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ace_csw_tripod_spg9.p3d); displayName = CSTRING(spg9Tripod_displayName); class ADDON { disassembleTo = QGVAR(spg9CarryTripod); }; }; class GVAR(mortarBaseplate): GVAR(m3Tripod) { author = ECSTRING(common,ACETeam); scope = 2; model = QPATHTOEF(apl,ACE_CSW_mortarBaseplate.p3d); displayName = CSTRING(mortarBaseplate_displayName); class ADDON { disassembleTo = QGVAR(carryMortarBaseplate); }; }; // Static Weapons: class LandVehicle; class StaticWeapon: LandVehicle { class ACE_Actions { class ACE_MainActions { class GVAR(getIn) { displayName = CSTRING(GetIn_displayName); condition = QUOTE(call FUNC(canGetIn)); statement = QUOTE(call FUNC(getIn)); }; }; }; }; class StaticMGWeapon: StaticWeapon {}; class HMG_01_base_F: StaticMGWeapon { class ADDON { enabled = 1; proxyWeapon = QGVAR(HMG_Static); magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticHMGCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3TripodLow); // turret [CfgVehicles] desiredAmmo = 100; ammoLoadTime = 7; ammoUnloadTime = 5; }; }; class HMG_01_high_base_F: HMG_01_base_F { class ADDON { enabled = 1; proxyWeapon = QGVAR(HMG_Static); magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticHMGCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3Tripod); // turret [CfgVehicles] desiredAmmo = 100; ammoLoadTime = 7; ammoUnloadTime = 5; }; }; class HMG_01_A_base_F: HMG_01_base_F { class ADDON { enabled = 0; }; }; class GMG_TriPod; class GMG_01_base_F: GMG_TriPod { class ADDON { enabled = 1; proxyWeapon = QGVAR(GMG_20mm); // Weapon Proxy (Shorter Reload Time) [CfgWeapons] magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticGMGCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3TripodLow); // turret [CfgVehicles] desiredAmmo = 40; ammoLoadTime = 7; ammoUnloadTime = 5; }; }; class GMG_01_high_base_F: GMG_01_base_F { class ADDON { enabled = 1; proxyWeapon = QGVAR(GMG_20mm); // Weapon Proxy (Shorter Reload Time) [CfgWeapons] magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticGMGCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3Tripod); // turret [CfgVehicles] desiredAmmo = 40; ammoLoadTime = 7; ammoUnloadTime = 5; }; }; class GMG_01_A_base_F: GMG_01_base_F { class ADDON { enabled = 0; }; }; class AT_01_base_F: StaticMGWeapon { class ADDON { enabled = 1; proxyWeapon = QGVAR(Titan_AT_Static); magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticATCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3Tripod); // turret [CfgVehicles] desiredAmmo = 40; ammoLoadTime = 15; // 4 rounds per minute ammoUnloadTime = 10; }; }; class AA_01_base_F: StaticMGWeapon { class ADDON { enabled = 1; proxyWeapon = QGVAR(Titan_AA_Static); // Weapon Proxy (Shorter Reload Time) [CfgWeapons] magazineLocation = "_target selectionPosition 'magazine'"; disassembleWeapon = QGVAR(staticAACarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(m3Tripod); // turret [CfgVehicles] desiredAmmo = 40; ammoLoadTime = 15; // 4 rounds per minute ammoUnloadTime = 10; }; }; class StaticMortar: StaticWeapon {}; class Mortar_01_base_F: StaticMortar { class ADDON { enabled = 1; magazineLocation = ""; disassembleWeapon = QGVAR(staticMortarCarry); // carry weapon [CfgWeapons] disassembleTurret = QGVAR(mortarBaseplate); // turret [CfgVehicles] desiredAmmo = 1; ammoLoadTime = 3; ammoUnloadTime = 3; }; }; };