#define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default}) #define DEFAULT_ISENGINEER ([ARR_2(0,1)] select (_this getUnitTrait 'engineer')) #define DEFAULT_ISREPAIRVEHICLE GET_NUMBER(configFile >> 'CfgVehicles' >> typeOf _this >> QQGVAR(canRepair),0) class ctrlToolbox; class Cfg3DEN { class Attributes { class Default; class Title: Default { class Controls { class Title; }; }; class GVAR(isEngineerControl): Title { attributeLoad = "(_this controlsGroupCtrl 100) lbSetCurSel (((_value + 1) min 3) max 0);"; attributeSave = "(lbCurSel (_this controlsGroupCtrl 100)) - 1"; class Controls: Controls { class Title: Title{}; class Value: ctrlToolbox { idc = 100; style = "0x02"; x = "48 * (pixelW * pixelGrid * 0.50)"; w = "82 * (pixelW * pixelGrid * 0.50)"; h = "5 * (pixelH * pixelGrid * 0.50)"; rows = 1; columns = 4; strings[] = {"$STR_3DEN_Attributes_Lock_Default_text", CSTRING(AssignEngineerRole_role_none), CSTRING(AssignEngineerRole_role_engineer), CSTRING(AssignEngineerRole_role_advanced)}; }; }; }; }; class Object { class AttributeCategories { class ace_attributes { class Attributes { class ace_isEngineer { property = QUOTE(ace_isEngineer); displayName = CSTRING(AssignEngineerRole_role_DisplayName); tooltip = CSTRING(AssignEngineerRole_role_Description); expression = QUOTE(if !(_value == DEFAULT_ISENGINEER || {_value == -1}) then {_this setVariable [ARR_3('%s',_value,true)]}); typeName = "NUMBER"; condition = "objectBrain"; defaultValue = QUOTE(DEFAULT_ISENGINEER); control = QGVAR(isEngineerControl); }; class ace_isRepairVehicle { property = QUOTE(ace_isRepairVehicle); value = 0; control = "CheckboxNumber"; displayName = CSTRING(AssignRepairVehicle_role_DisplayName); tooltip = CSTRING(AssignRepairVehicle_role_Description); expression = QUOTE(if (_value != DEFAULT_ISREPAIRVEHICLE) then {_this setVariable [ARR_3('%s',_value,true)]}); typeName = "NUMBER"; condition = "objectVehicle"; defaultValue = QUOTE(DEFAULT_ISREPAIRVEHICLE); }; class ace_isRepairFacility: ace_isRepairVehicle { property = QUOTE(ace_isRepairFacility); displayName = CSTRING(AssignRepairFacility_role_DisplayName); tooltip = CSTRING(AssignRepairFacility_role_Description); condition = "(1 - objectBrain) * (1 - objectVehicle)"; }; class GVAR(editorLoadedTracks) { displayName = CSTRING(editorLoadedTracks); tooltip = CSTRING(editorLoadedTracks_tooltip); property = QGVAR(editorLoadedTracks); control = "Edit"; expression = "_this setVariable ['%s',_value];"; defaultValue = "[0,1] select (_this isKindOf 'Tank')"; // must match pre init script validate = "number"; condition = "objectHasInventoryCargo"; typeName = "NUMBER"; }; class GVAR(editorLoadedWheels): GVAR(editorLoadedTracks) { displayName = CSTRING(editorLoadedWheels); tooltip = CSTRING(editorLoadedWheels_tooltip); property = QGVAR(editorLoadedWheels); defaultValue = "[0,1] select (_this isKindOf 'Car')"; // must match pre init script }; }; }; }; }; };