#include "script_component.hpp" switch (_this) do { case 0: { // Enter if (!GVAR(Kestrel4500_MinAvgMAx) && (GVAR(Kestrel4500_Menu) == 2 || GVAR(Kestrel4500_Menu) == 3)) then { Kestrel4500_RefHeading = getDir ACE_player; }; if (GVAR(Kestrel4500_MinAvgMAx) && GVAR(Kestrel4500_Menu) > 0 && GVAR(Kestrel4500_Menu) < 4) then { if (GVAR(Kestrel4500_MinAvgMAxMode) != 1) then { { GVAR(Kestrel4500_MIN) set [_x, 0]; GVAR(Kestrel4500_MAX) set [_x, 0]; GVAR(Kestrel4500_TOTAL) set [_x, 0]; GVAR(Kestrel4500_ENTRIES) set [_x, 0]; } forEach [1, 2, 3]; }; GVAR(Kestrel4500_MinAvgMaxMode = (GVAR(Kestrel4500_MinAvgMaxMode + 1) % 3; }; }; case 1: { // Top GVAR(Kestrel4500_Menu) = (GVAR(Kestrel4500_Menu) - 1 + (count GVAR(Kestrel4500_Menu)s)) % (count GVAR(Kestrel4500_Menu)s); }; case 2: { // Bottom GVAR(Kestrel4500_Menu) = (GVAR(Kestrel4500_Menu) + 1 + (count GVAR(Kestrel4500_Menu)s)) % (count GVAR(Kestrel4500_Menu)s); }; case 3: { // Left GVAR(Kestrel4500_MinAvgMaxMode) = !GVAR(Kestrel4500_MinAvgMaxMode); }; case 4: { // Right GVAR(Kestrel4500_MinAvgMaxMode) = !GVAR(Kestrel4500_MinAvgMaxMode); }; case 5: { // Memory }; case 6: { // Backlight }; }; [] call FUNC(updateDisplay);