class CfgPatches{ class AGM_Inventory { units[] = {}; weapons[] = {}; requiredVersion = 0.6; requiredAddons[] = {"AGM_Core"}; version = "0.95"; versionStr = "0.95"; versionAr[] = {0,95,0}; author[] = {"Pabst Mirror"}; authorUrl = "https://github.com/PabstMirror/"; }; }; class RscText; class RscPicture; class RscListBox; class RscProgress; class RscStructuredText; class RscActiveText; class RscCombo; class RscControlsGroupNoScrollbars; /* Adjust the scaling of the inventory screen -changes it from scaling based on user's interface size to a static size -text size and row height size are uneffected -also tweaks the height of the two ProgressBars which looked odd scaled up so much */ class RscDisplayInventory { class controls { class CA_ContainerBackground: RscText { //crate: GroundLoad adjust size x = "1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "12 * (safeZoneH / 40)"; // h = "23 * ((safeZoneH / 1.2) / 25)"; h = "22.5 * ((safeZoneH / 1.2) / 25)"; }; class CA_PlayerBackground: RscText { //center player's container: decrease height because of progressbar height decrease x = "14.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "24.4 * (safeZoneH / 40)"; // h = "22 * ((safeZoneH / 1.2) / 25)"; h = "21.5 * ((safeZoneH / 1.2) / 25)"; }; class TitleBackground: RscText { x = "14.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "24.4 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class PlayersName: RscText { text = "Player name:"; x = "15.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "19.8 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class RankBackground: RscText { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1.25 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "0.6 * (safeZoneH / 40)"; h = "0.6 * ((safeZoneH / 1.2) / 25)"; }; class RankPicture: RscPicture { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1.25 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "0.6 * (safeZoneH / 40)"; h = "0.6 * ((safeZoneH / 1.2) / 25)"; }; class ButtonBack: RscActiveText { x = "38 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "1 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotPrimary: RscPicture { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotPrimaryMuzzle: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotPrimaryFlashlight: BackgroundSlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotPrimaryOptics: BackgroundSlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotPrimaryMagazine: BackgroundSlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotSecondary: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "11.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotSecondaryMuzzle: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotSecondaryFlashlight: BackgroundSlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotSecondaryOptics: BackgroundSlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotSecondaryMagazine: BackgroundSlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHandgun: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "17 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHandgunMuzzle: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHandgunFlashlight: BackgroundSlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHandgunOptics: BackgroundSlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHandgunMagazine: BackgroundSlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHeadgear: BackgroundSlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotGoggles: BackgroundSlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotHMD: BackgroundSlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotBinoculars: BackgroundSlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotMap: BackgroundSlotPrimary { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.12 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotGPS: BackgroundSlotPrimary { x = "17.32 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.12 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotCompass: BackgroundSlotPrimary { x = "21.76 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.12 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotRadio: BackgroundSlotPrimary { x = "19.54 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.12 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class BackgroundSlotWatch: BackgroundSlotPrimary { x = "23.98 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.12 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class ExternalContainerBackground: RscPicture { x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "3.7 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; h = "18.4 * ((safeZoneH / 1.2) / 25)"; // h = "15.4 * ((safeZoneH / 1.2) / 25)"; }; class PlayerContainerBackground: ExternalContainerBackground { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; h = "14 * ((safeZoneH / 1.2) / 25)"; }; class GroundTab: RscActiveText { x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "5.5 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class SoldierTab: GroundTab { x = "7 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "1.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "5.5 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class GroundContainer: RscListBox { x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "3.7 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; h = "18.4 * ((safeZoneH / 1.2) / 25)"; }; // class SoldierContainer: GroundContainer {}; class GroundFilter: RscCombo { x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class GroundLoad: RscProgress { //crate: GroundLoad adjust size x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "22.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; // h = "1 * ((safeZoneH / 1.2) / 25)"; h = "0.5 * ((safeZoneH / 1.2) / 25)"; }; class SlotPrimary: GroundTab { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class SlotPrimaryMuzzle: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotPrimaryGrip: SlotPrimary { w = 0; h = 0; x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; }; class SlotPrimaryFlashlight: SlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotPrimaryOptics: SlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotPrimaryMagazine: SlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotSecondary: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "11.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class SlotSecondaryMuzzle: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotSecondaryGrip: SlotPrimary { w = 0; h = 0; x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; }; class SlotSecondaryFlashlight: SlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotSecondaryOptics: SlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotSecondaryMagazine: SlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotHandgun: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "17 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11.9 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class SlotHandgunMuzzle: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotHandgunGrip: SlotPrimary { w = 0; h = 0; x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; }; class SlotHandgunFlashlight: SlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotHandgunOptics: SlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotHandgunMagazine: SlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotHeadgear: SlotPrimary { x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class SlotGoggles: SlotPrimary { x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class SlotHMD: SlotPrimary { x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class SlotBinoculars: SlotPrimary { x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2.9 * (safeZoneH / 40)"; h = "2.9 * ((safeZoneH / 1.2) / 25)"; }; class SlotMap: SlotPrimary { x = "15.16 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotGPS: SlotPrimary { x = "17.38 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotCompass: SlotPrimary { x = "21.82 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotRadio: SlotPrimary { x = "19.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class SlotWatch: SlotPrimary { x = "24.04 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "2 * (safeZoneH / 40)"; h = "2 * ((safeZoneH / 1.2) / 25)"; }; class UniformTab: GroundTab { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class UniformSlot: SlotPrimary { x = "15.35 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class UniformLoad: GroundLoad { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "0.5 * ((safeZoneH / 1.2) / 25)"; }; class UniformContainer: GroundContainer { x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "11 * (safeZoneH / 40)"; h = "14 * ((safeZoneH / 1.2) / 25)"; }; class VestTab: UniformTab { x = "18.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class VestSlot: SlotPrimary { x = "19.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class VestLoad: GroundLoad { x = "18.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "0.5 * ((safeZoneH / 1.2) / 25)"; }; // class VestContainer: UniformContainer{}; class BackpackTab: UniformTab { x = "22.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class BackpackSlot: SlotPrimary { x = "22.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3 * (safeZoneH / 40)"; h = "3 * ((safeZoneH / 1.2) / 25)"; }; class BackpackLoad: GroundLoad { x = "22.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "3.5 * (safeZoneH / 40)"; h = "0.5 * ((safeZoneH / 1.2) / 25)"; }; // class BackpackContainer: UniformContainer{}; class TotalLoad: GroundLoad { //center: progressbar height decrease x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "22.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "23.4 * (safeZoneH / 40)"; // h = "1 * ((safeZoneH / 1.2) / 25)"; h = "0.5 * ((safeZoneH / 1.2) / 25)"; }; class ContainerMarker: GroundTab { x = "0 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "1 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class GroundMarker: ContainerMarker { x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "1 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; class SoldierMarker: ContainerMarker { x = "3 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)"; y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)"; w = "1 * (safeZoneH / 40)"; h = "1 * ((safeZoneH / 1.2) / 25)"; }; }; };