#include "script_component.hpp" /* * Author: Glowbal * Sets the traige status of the given unit. * * Arguments: * 0: Unit * 1: Status * * Return Value: * None * * Example: * [player, 2] call ace_medical_treatment_fnc_setTriageStatus * * Public: No */ params ["_unit", "_status"]; _unit setVariable [QEGVAR(medical,triageLevel), _status, true];