#include "script_component.hpp" /* * Author: PabstMirror * Cycles fire mode for any missileGuidance enabled ammo that has multiple attack profiles * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_missileguidance_fnc_cycleAttackProfileKeyDown * * Public: No */ TRACE_1("cycle fire mode",_this); if (!alive ACE_player) exitWith {}; if (!([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {}; private _currentShooter = objNull; private _currentMagazine = ""; private _turretPath = []; if (isNull (ACE_controlledUAV param [0, objNull])) then { if (((vehicle ACE_player) == ACE_player) || {ACE_player call CBA_fnc_canUseWeapon}) then { _currentShooter = ACE_player; _currentMagazine = currentMagazine ACE_player; } else { _currentShooter = vehicle ACE_player; _turretPath = if (ACE_player == (driver _currentShooter)) then {[-1]} else {ACE_player call CBA_fnc_turretPath}; _currentMagazine = _currentShooter currentMagazineTurret _turretPath; }; } else { _currentShooter = ACE_controlledUAV select 0; _turretPath = ACE_controlledUAV select 2; _currentMagazine = _currentShooter currentMagazineTurret _turretPath; }; if (_currentMagazine == "") exitWith {TRACE_1("no magazine",_currentMagazine)}; private _ammo = getText (configFile >> "CfgMagazines" >> _currentMagazine >> "ammo"); TRACE_3("",_currentShooter,_currentMagazine,_ammo); // Bail if guidance is disabled for this ammo if ((getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "enabled")) != 1) exitWith {TRACE_1("not enabled",_ammo)}; private _useModeForAttackProfile = (getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "useModeForAttackProfile")) == 1; private _weaponStateToken = if (_currentShooter isEqualTo ACE_player) then { _currentShooter } else { [_currentShooter, _turretPath] }; (weaponState _weaponStateToken) params ["_weapon", "", "_mode"]; TRACE_4("",_useModeForAttackProfile,_weaponStateToken,_weapon,_mode); // Verify ammo has explicity added guidance config (ignore inheritances) private _configs = configProperties [(configFile >> "CfgAmmo" >> _ammo), QUOTE(configName _x == QUOTE(QUOTE(ADDON))), false]; if ((count _configs) < 1) exitWith {TRACE_2("not explicity enabled",_ammo,_configs)}; private _attackProfiles = getArray (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "attackProfiles"); if ((count _attackProfiles) <= 1) exitWith {TRACE_1("no choices for attack profile",_attackProfiles)}; private _currentFireMode = if (_useModeForAttackProfile) then { getText (configFile >> "CfgWeapons" >> _weapon >> _mode >> QGVAR(attackProfile)) } else { _currentShooter getVariable [QGVAR(attackProfile), "#undefined"] }; // Just like onFired, this is case sensitive! private _index = _attackProfiles find _currentFireMode; if (_index == -1) then { _index = _attackProfiles find (getText (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "defaultAttackProfile")); }; _index = (_index + 1) % (count _attackProfiles); private _nextFireMode = _attackProfiles select _index; TRACE_4("",_currentFireMode,_nextFireMode,_index,_attackProfiles); private _currentFireMode = if (_useModeForAttackProfile) then { TRACE_2("setting fire mode",_weaponStateToken,_nextFireMode); { _x params ["_xIndex", "", "_xWeapon", "", "_xMode"]; if ((_xWeapon == _weapon) && {(getText (configFile >> "CfgWeapons" >> _weapon >> _xMode >> QGVAR(attackProfile))) == _nextFireMode}) exitWith { ACE_player action ["SwitchWeapon", _currentShooter, ACE_player, _xIndex]; TRACE_2("Restoring",weaponState _currentShooter,_x); }; } forEach (ACE_player weaponsInfo [_weapon, false]); } else { TRACE_2("setVariable attackProfile",_currentShooter,_nextFireMode); _currentShooter setVariable [QGVAR(attackProfile), _nextFireMode, false]; }; playSound "ACE_Sound_Click"; if ((getNumber (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "showHintOnCycle")) == 1) then { private _localizedName = getText (configFile >> QGVAR(AttackProfiles) >> _nextFireMode >> "name"); [_localizedName] call EFUNC(common,displayTextStructured); };