#include "..\script_component.hpp" /* * Author: Dslyecxi, MikeMatrix * Initializes Settings for the groups modules and transcodes settings to a useable format. * * Arguments: * 0: Logic * 1: Units * 2: Activated * * Return Value: * None * * Example: * [module, [player], true] call ace_map_gestures_fnc_moduleGroupSettings * * Public: No */ params ["_logic", "_units", "_activated"]; TRACE_3("params",_logic,_units,_activated); if (!_activated) exitWith {}; // Transcode string setting into usable array. Example: "1,1,1,1" -> [1, 1, 1, 1] private _leadColor = call compile ("[" + (_logic getVariable ["leadColor", ""]) + "]"); if !([_leadColor] call FUNC(isValidColorArray)) exitWith {ERROR("leadColor is not a valid color array.")}; private _color = call compile ("[" + (_logic getVariable ["color", ""]) + "]"); if !([_color] call FUNC(isValidColorArray)) exitWith {ERROR("color is not a valid color array.")}; // Add all synchronized groups and reference custom configuration for them { [group _x, _leadColor, _color] call FUNC(addGroupColorMapping); } forEach _units;