#include "..\script_component.hpp" /* * Author: Glowbal * Checks if the unit has a tourniquet applied on the specified body part. * * Arguments: * 0: Unit * 1: Body Part * * Return Value: * Has Tourniquet Been Applied * * Example: * [player, "leftleg"] call ace_medical_treatment_fnc_hasTourniquetAppliedTo * * Public: No */ params ["_unit", "_bodyPart"]; private _index = ALL_BODY_PARTS find toLowerANSI _bodyPart; _index >= 0 && {HAS_TOURNIQUET_APPLIED_ON(_unit,_index)}