#include "script_component.hpp" if (!hasInterface) exitWith {}; ["ace_firedPlayer", DFUNC(throwEH)] call CBA_fnc_addEventHandler; // ["ace_firedPlayerNonLocal", DFUNC(throwEH)] call CBA_fnc_addEventHandler; // ["ace_firedNonPlayer", DFUNC(throwEH)] call CBA_fnc_addEventHandler;