#include "script_component.hpp" /* * Author: bux578 * Returns all turret indecies of door gunners. * * Arguments: * 0: Vehicle * * Return Value: * All turret indecies of the Vehicle * * Example: * [car] call ace_common_fnc_getDoorTurrets * * Public: Yes */ params ["_vehicle"]; private _turrets = allTurrets [_vehicle, true]; private _doorTurrets = []; { private _config = configFile >> "CfgVehicles" >> typeOf _vehicle; _config = [_config, _x] call FUNC(getTurretConfigPath); if (((getNumber (_config >> "isCopilot")) == 0) && {count getArray (_config >> "weapons") > 0}) then { _doorTurrets pushBack _x; }; false } count _turrets; _doorTurrets