version=12; class Mission { addOns[]= { "A3_Characters_F_BLUFOR", "a3_characters_f", "a3_map_stratis", "A3_armor_f_beta_APC_Tracked_02", "A3_Characters_F_INDEP", "ace_vehiclelock", "A3_Soft_F_MRAP_01", "A3_Soft_F_Car", "ace_map", "A3_Static_F_Gamma_AA", "A3_Static_F_Mortar_01", "A3_Static_F_Gamma", "a3_static_f", "ace_captives", "A3_Armor_F_Slammer", "A3_Air_F_Beta_Heli_Attack_01", "ace_medical", "ace_common", "A3_Weapons_F_Ammoboxes", "A3_Armor_F_EPB_APC_tracked_03", "A3_Air_F_Heli_Light_01", "A3_Air_F_Beta_Heli_Transport_01", "A3_Armor_F_T100K", "A3_Boat_F_Boat_Armed_01", "A3_Boat_F_Civilian_Boat", "A3_Boat_F_Boat_Transport_01", "A3_Characters_F_Gamma", "A3_Air_F_Gamma_UAV_02", "A3_Static_F_Gamma_AT" }; addOnsAuto[]= { "A3_Characters_F_BLUFOR", "a3_characters_f", "A3_Characters_F_INDEP", "ace_vehiclelock", "ace_captives", "A3_Air_F_Gamma_UAV_02", "A3_Characters_F_Gamma", "A3_Soft_F_MRAP_01", "A3_Soft_F_Car", "A3_Static_F_Gamma_AA", "A3_Static_F_Mortar_01", "A3_Static_F_Gamma", "a3_static_f", "A3_Armor_F_Slammer", "ace_medical", "ace_common", "A3_Weapons_F_Ammoboxes", "A3_Armor_F_EPB_APC_tracked_03", "A3_Air_F_Beta_Heli_Attack_01", "A3_Air_F_Heli_Light_01", "A3_Air_F_Beta_Heli_Transport_01", "A3_Armor_F_T100K", "A3_Boat_F_Boat_Armed_01", "A3_Boat_F_Civilian_Boat", "A3_Boat_F_Boat_Transport_01", "A3_Static_F_Gamma_AT", "a3_map_stratis" }; randomSeed=709402; class Intel { startWeather=0; startWind=0; startWaves=0.099999994; forecastWeather=0; forecastWind=0; forecastWaves=0.099999994; forecastLightnings=0.099999994; year=2035; month=7; day=6; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=19; class Item0 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1716.1971,5.5,5752.0244}; azimut=-50.831005; id=0; side="WEST"; vehicle="B_Soldier_F"; player="PLAY CDG"; leader=1; skill=0.60000002; init="this addItem ""ACE_key_civ"""; description="Keys For CD"; syncId=0; synchronizations[]={3}; }; }; }; class Item1 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1709.5989,5.5,5740.709}; azimut=-67.220284; id=1; side="GUER"; vehicle="I_soldier_F"; player="PLAY CDG"; leader=1; skill=0.60000002; init="this addItem ""ACE_key_east"""; description="Keys for AB"; syncId=1; synchronizations[]={2}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1712.0765,5.5,5743.5811}; id=2; side="LOGIC"; vehicle="ACE_VehicleLock_ModuleSyncedAssign"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=2; synchronizations[]={1,6}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1714.5892,5.5,5748.7002}; id=3; side="LOGIC"; vehicle="ACE_VehicleLock_ModuleSyncedAssign"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=3; synchronizations[]={7,0}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1715.7699,5.5,5745.752}; class args { items=3; class Item0 { value="1"; parentCls="ACE_VehicleLock_ModuleSetup"; typeName="LockVehicleInventory"; }; class Item1 { value="0"; parentCls="ACE_VehicleLock_ModuleSetup"; typeName="SetLockState"; }; class Item2 { value="15"; parentCls="ACE_VehicleLock_ModuleSetup"; typeName="DefaultLockpickStrength"; }; }; id=4; side="LOGIC"; vehicle="ACE_VehicleLock_ModuleSetup"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1703.6329,5.5,5730.1909}; azimut=119.576; id=5; side="WEST"; vehicle="B_Soldier_F"; player="PLAY CDG"; leader=1; skill=0.60000002; text="Q"; init="nul = this spawn {sleep 3; [_this] call ace_medical_fnc_setUnconscious};"; description="Q Unconscious at start"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1702.6882,5.5,5728.8687}; azimut=103.13899; id=6; side="WEST"; vehicle="B_Soldier_F"; player="PLAY CDG"; leader=1; skill=0.60000002; text="a1"; description="Surrender At Start"; syncId=4; synchronizations[]={5}; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1701.0719,5.5,5727.5586}; azimut=15.1769; id=7; side="LOGIC"; vehicle="ace_captives_ModuleSurrender"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=5; synchronizations[]={4}; }; }; }; class Item8 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1703.7711,5.5,5715.2427}; azimut=11.294894; id=8; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_A1_0"; description="NATO Alpha 1 Fireteam Leader"; }; class Item1 { position[]={1706.2533,5.5,5712.9951}; azimut=11.294894; id=9; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A1_1"; description="NATO Alpha 1 Rifleman (AT)"; }; class Item2 { position[]={1709.2836,5.5,5712.2866}; azimut=11.294894; id=10; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A1_2"; description="NATO Alpha 1 Assistant Automatic Rifleman"; }; class Item3 { position[]={1712.4042,5.5,5711.6323}; azimut=11.294894; id=11; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A1_3"; description="NATO Alpha 1 Automatic Rifleman"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1700.8379,5.5,5704.4658}; azimut=11.294894; id=12; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_A2_0"; description="NATO Alpha 2 Fireteam Leader"; }; class Item1 { position[]={1703.1456,5.5,5702.0576}; azimut=11.294894; id=13; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A2_1"; description="NATO Alpha 2 Rifleman (AT)"; }; class Item2 { position[]={1706.1492,5.5,5701.3618}; azimut=11.294894; id=14; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A2_2"; description="NATO Alpha 2 Assistant Automatic Rifleman"; }; class Item3 { position[]={1709.3947,5.5,5700.7007}; azimut=11.294894; id=15; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A2_3"; description="NATO Alpha 2 Automatic Rifleman"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1696.9097,5.5,5693.7847}; azimut=11.294894; id=16; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_A3_0"; description="NATO Alpha 3 Fireteam Leader"; }; class Item1 { position[]={1699.3469,5.5,5691.3257}; azimut=11.294894; id=17; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A3_1"; description="NATO Alpha 3 Rifleman (AT)"; }; class Item2 { position[]={1702.4423,5.5,5690.4912}; azimut=11.294894; id=18; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A3_2"; description="NATO Alpha 3 Assistant Automatic Rifleman"; }; class Item3 { position[]={1705.6521,5.5,5689.7666}; azimut=11.294894; id=19; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_A3_3"; description="NATO Alpha 3 Automatic Rifleman"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1685.6747,5.5,5720.1187}; azimut=11.294894; id=20; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_B1_0"; description="NATO Bravo 1 Fireteam Leader"; }; class Item1 { position[]={1688.1687,5.5,5717.9639}; azimut=11.294894; id=21; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B1_1"; description="NATO Bravo 1 Rifleman (AT)"; }; class Item2 { position[]={1691.0776,5.5,5717.2754}; azimut=11.294894; id=22; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B1_2"; description="NATO Bravo 1 Assistant Automatic Rifleman"; }; class Item3 { position[]={1694.293,5.5,5716.6172}; azimut=11.294894; id=23; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B1_3"; description="NATO Bravo 1 Automatic Rifleman"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1682.364,5.5,5709.4131}; azimut=11.294894; id=24; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_B2_0"; description="NATO Bravo 2 Fireteam Leader"; }; class Item1 { position[]={1685.1151,5.5,5707.0654}; azimut=11.294894; id=25; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B2_1"; description="NATO Bravo 2 Rifleman (AT)"; }; class Item2 { position[]={1688.1718,5.5,5706.313}; azimut=11.294894; id=26; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B2_2"; description="NATO Bravo 2 Assistant Automatic Rifleman"; }; class Item3 { position[]={1691.5254,5.5,5705.6113}; azimut=11.294894; id=27; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B2_3"; description="NATO Bravo 2 Automatic Rifleman"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1678.4825,5.5,5697.4468}; azimut=11.294894; id=28; side="WEST"; vehicle="B_Soldier_TL_F"; player="PLAY CDG"; leader=1; rank="CORPORAL"; skill=0.60000002; text="GrpNATO_B3_0"; description="NATO Bravo 3 Fireteam Leader"; }; class Item1 { position[]={1681.5645,5.5,5696.561}; azimut=11.294894; id=29; side="WEST"; vehicle="B_Soldier_LAT_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B3_1"; description="NATO Bravo 3 Rifleman (AT)"; }; class Item2 { position[]={1684.6531,5.5,5695.8491}; azimut=11.294894; id=30; side="WEST"; vehicle="B_Soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B3_2"; description="NATO Bravo 3 Assistant Automatic Rifleman"; }; class Item3 { position[]={1687.8109,5.5,5695.1021}; azimut=11.294894; id=31; side="WEST"; vehicle="B_Soldier_AR_F"; player="PLAY CDG"; skill=0.60000002; text="GrpNATO_B3_3"; description="NATO Bravo 3 Automatic Rifleman"; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1540.8328,-27.831757,6018.0283}; azimut=4.41886; special="FLY"; id=32; side="WEST"; vehicle="B_UAV_02_CAS_F"; isUAV=1; leader=1; skill=0.60000002; }; }; }; class Item15 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2861.0947,0,6407.8574}; azimut=4.41886; special="FLY"; id=33; side="WEST"; vehicle="B_UAV_02_CAS_F"; isUAV=1; leader=1; skill=0.60000002; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1944.1785,0,6868.8906}; azimut=4.41886; special="FLY"; id=34; side="WEST"; vehicle="B_UAV_02_CAS_F"; isUAV=1; leader=1; skill=0.60000002; }; }; }; class Item17 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1713.3085,5.5,5725.0205}; azimut=98.173798; id=35; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; leader=1; rank="LIEUTENANT"; skill=0.60000002; text="Medic2"; description="Medic 2"; }; class Item1 { position[]={1712.2098,5.5,5727.1675}; azimut=98.173798; id=36; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; skill=0.60000002; text="Medic1"; description="Medic 1"; }; class Item2 { position[]={1711.6387,5.5,5725.041}; azimut=98.173798; id=37; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; skill=0.60000002; text="Medic3"; description="Medic 3"; }; class Item3 { position[]={1710.0735,5.5,5726.4287}; id=38; side="WEST"; vehicle="B_soldier_UAV_F"; player="PLAY CDG"; skill=0.60000002; text="uavGuy"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={1722.298,5.5,5733.4629}; azimut=4.41886; special="FLY"; id=39; side="WEST"; vehicle="B_Soldier_F"; player="PLAYER COMMANDER"; leader=1; skill=0.60000002; text="R1"; description="sp tester"; }; class Item1 { position[]={1722.7957,5.5,5732.481}; azimut=4.41886; special="FLY"; id=40; side="WEST"; vehicle="B_Soldier_F"; player="PLAY CDG"; skill=0.60000002; text="R2"; description="sp tester2"; }; }; }; }; class Vehicles { items=38; class Item0 { position[]={1706.5913,5.5,5748.0903}; azimut=-68.59301; id=41; side="EMPTY"; vehicle="B_MRAP_01_F"; leader=1; skill=0.60000002; text="car1"; syncId=6; synchronizations[]={2}; }; class Item1 { position[]={1707.5599,5.5,5753.0518}; azimut=-65.45974; id=42; side="EMPTY"; vehicle="B_MRAP_01_F"; leader=1; lock="LOCKED"; skill=0.60000002; text="car3"; syncId=7; synchronizations[]={3}; }; class Item2 { position[]={1708.7251,5.5,5757.8809}; azimut=-65.45974; id=43; side="EMPTY"; vehicle="C_Hatchback_01_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="car4"; }; class Item3 { position[]={1704.4299,5.5,5742.8721}; azimut=-68.59301; id=44; side="EMPTY"; vehicle="C_Hatchback_01_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="car0"; init="this setVariable [""ACE_VehicleLock_lockSide"", east];"; }; class Item4 { position[]={1738.8502,5.5,5728.8525}; azimut=101.05981; id=45; side="EMPTY"; vehicle="B_static_AA_F"; skill=0.60000002; text="q1"; }; class Item5 { position[]={1738.4388,5.5,5726.1929}; azimut=101.05981; id=46; side="EMPTY"; vehicle="B_Mortar_01_F"; skill=0.60000002; text="q2"; }; class Item6 { position[]={1737.8582,5.5,5723.3979}; azimut=101.05981; id=47; side="EMPTY"; vehicle="B_HMG_01_high_F"; skill=0.60000002; text="q3"; }; class Item7 { position[]={1738.9786,5.5,5734.6968}; azimut=104.535; id=48; side="EMPTY"; vehicle="B_MBT_01_cannon_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item8 { position[]={1734.713,5.5,5720.061}; azimut=10.202663; id=49; side="EMPTY"; vehicle="ACE_medicalSupplyCrate"; leader=1; skill=0.60000002; }; class Item9 { position[]={1737.2236,5.5,5719.5591}; azimut=10.202663; id=50; side="EMPTY"; vehicle="ACE_medicalSupplyCrate"; leader=1; skill=0.60000002; }; class Item10 { position[]={1733.2904,5.5,5717.6465}; azimut=13.57355; id=51; side="EMPTY"; vehicle="ACE_Box_Misc"; leader=1; skill=0.60000002; }; class Item11 { position[]={1736.1099,5.5,5717.1831}; azimut=13.57355; id=52; side="EMPTY"; vehicle="ACE_Box_Misc"; leader=1; skill=0.60000002; }; class Item12 { position[]={1732.4794,5.5,5715.4067}; azimut=9.5156059; id=53; side="EMPTY"; vehicle="Box_NATO_AmmoOrd_F"; leader=1; skill=0.60000002; }; class Item13 { position[]={1735.2601,5.5,5714.7891}; azimut=9.5156059; id=54; side="EMPTY"; vehicle="Box_NATO_AmmoOrd_F"; leader=1; skill=0.60000002; }; class Item14 { position[]={1743.4641,5.5,5753.5161}; azimut=104.535; id=55; side="EMPTY"; vehicle="B_MRAP_01_hmg_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item15 { position[]={1741.916,5.5,5747.4302}; azimut=104.535; id=56; side="EMPTY"; vehicle="I_APC_tracked_03_cannon_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item16 { position[]={1722.1113,5.5,5768.3818}; azimut=193.13876; id=57; side="EMPTY"; vehicle="B_Heli_Attack_01_F"; skill=0.60000002; }; class Item17 { position[]={1733.6005,5.5,5765.2881}; azimut=198.2417; id=58; side="EMPTY"; vehicle="B_Heli_Light_01_armed_F"; skill=0.60000002; }; class Item18 { position[]={1746.17,5.5,5764.1099}; azimut=198.97742; id=59; side="EMPTY"; vehicle="B_Heli_Transport_01_F"; skill=0.60000002; }; class Item19 { position[]={1909.3875,10.094501,5668.21}; azimut=4.41886; id=60; side="EMPTY"; vehicle="O_MBT_02_cannon_F"; skill=0.60000002; }; class Item20 { position[]={1724.0231,5.5,5722.8857}; azimut=104.535; id=61; side="EMPTY"; vehicle="Box_IND_Wps_F"; skill=0.60000002; }; class Item21 { position[]={1724.6892,5.5,5724.7744}; azimut=104.535; id=62; side="EMPTY"; vehicle="Box_IND_Ammo_F"; skill=0.60000002; }; class Item22 { position[]={1717.6512,5.5,5724.0181}; azimut=104.535; id=63; side="EMPTY"; vehicle="Box_IND_Wps_F"; skill=0.60000002; }; class Item23 { position[]={1718.2023,5.5,5726.3066}; azimut=104.535; id=64; side="EMPTY"; vehicle="Box_IND_Ammo_F"; skill=0.60000002; }; class Item24 { position[]={1733.6895,5.5,5706.4785}; azimut=104.535; id=65; side="EMPTY"; vehicle="Box_NATO_WpsLaunch_F"; skill=0.60000002; }; class Item25 { position[]={1733.21,5.5,5704.1836}; azimut=104.535; id=66; side="EMPTY"; vehicle="Box_East_WpsLaunch_F"; skill=0.60000002; }; class Item26 { position[]={1732.4906,5.5,5701.6831}; azimut=104.535; id=67; side="EMPTY"; vehicle="Box_IND_WpsLaunch_F"; skill=0.60000002; }; class Item27 { position[]={1825.109,5.5,5676.3613}; azimut=4.41886; id=68; side="EMPTY"; vehicle="O_MBT_02_cannon_F"; skill=0.60000002; text="t1"; }; class Item28 { position[]={1894.5531,5.6621442,5745.1523}; azimut=4.41886; id=69; side="EMPTY"; vehicle="O_MBT_02_cannon_F"; skill=0.60000002; }; class Item29 { position[]={1863.2545,5.5,5712.0615}; azimut=4.41886; id=70; side="EMPTY"; vehicle="O_MBT_02_cannon_F"; skill=0.60000002; }; class Item30 { position[]={1740.923,5.5,5741.1685}; azimut=104.535; id=71; side="EMPTY"; vehicle="B_MBT_01_cannon_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item31 { position[]={1721.363,5.5,5724.4956}; azimut=104.535; id=72; side="EMPTY"; vehicle="Box_NATO_Grenades_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item32 { position[]={1722.3844,5.5,5727.0381}; azimut=104.535; id=73; side="EMPTY"; vehicle="Box_NATO_WpsSpecial_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item33 { position[]={1644.8666,0,5751.0166}; azimut=-19.956911; id=74; side="EMPTY"; vehicle="B_Boat_Armed_01_minigun_F"; skill=0.60000002; }; class Item34 { position[]={1639.6296,0,5741.1772}; azimut=-19.956911; id=75; side="EMPTY"; vehicle="B_Boat_Armed_01_minigun_F"; skill=0.60000002; }; class Item35 { position[]={1636.3765,0,5727.1333}; azimut=-19.9569; id=76; side="EMPTY"; vehicle="C_Boat_Civil_01_F"; skill=0.60000002; }; class Item36 { position[]={1652.0231,-0.71640843,5760.2349}; azimut=-19.9569; id=77; side="EMPTY"; vehicle="B_Boat_Transport_01_F"; skill=0.60000002; }; class Item37 { position[]={1739.5898,5.5,5730.6455}; azimut=101.06; id=78; side="EMPTY"; vehicle="B_static_AT_F"; skill=0.60000002; text="q0"; }; }; }; class Intro { addOns[]= { "a3_map_stratis" }; addOnsAuto[]= { "a3_map_stratis" }; randomSeed=13628778; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=7; day=6; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "a3_map_stratis" }; addOnsAuto[]= { "a3_map_stratis" }; randomSeed=8997795; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=7; day=6; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "a3_map_stratis" }; addOnsAuto[]= { "a3_map_stratis" }; randomSeed=1617621; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=7; day=6; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; };