#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; VERSION_CONFIG; }; }; class CfgMissions { class MPMissions { class ACETestingMap1 { briefingName = "ACE Testing Map 1"; directory = QUOTE(PATHTO_R(MPMissions\ACETestingMap1.Stratis)); }; }; };