#include "script_component.hpp" /* * Author: commy2 * Handle the take event. Add a dummy magazine if a disposable rocket launcher is taken. * * Arguments: * 0: unit - Object the event handler is assigned to * * Return Value: * None * * Example: * [fromTakeEH] call ace_disposable_fnc_takeLoadedATWeapon; * * Public: No */ params ["_unit"]; TRACE_1("params",_unit); if (!local _unit) exitWith {}; private _launcher = secondaryWeapon _unit; private _config = configFile >> "CfgWeapons" >> _launcher; if (isClass _config && {getText (_config >> "ACE_UsedTube") != ""} && {getNumber (_config >> "ACE_isUsedLauncher") != 1} && {count secondaryWeaponMagazine _unit == 0}) then { private _magazine = getArray (_config >> "magazines") select 0; private _isLauncherSelected = currentWeapon _unit == _launcher; _unit removeMagazines _magazine; if (backpack _unit == "") then { _unit addBackpack "ACE_FakeBackpack"; _unit removeWeapon _launcher; _unit addMagazine _magazine; private _didAdd = _magazine in magazines _unit; _unit addWeapon _launcher; if (!_didAdd) then { TRACE_1("Failed To Add Disposable Magazine Normally, doing backup method (no backpack)",_unit); _unit addSecondaryWeaponItem _magazine; }; removeBackpack _unit; } else { _unit removeWeapon _launcher; _unit addMagazine _magazine; private _didAdd = _magazine in magazines _unit; _unit addWeapon _launcher; if (!_didAdd) then { TRACE_2("Failed To Add Disposable Magazine Normally, doing backup method",_unit,(backpack _unit)); _unit addSecondaryWeaponItem _magazine; }; }; if (_isLauncherSelected) then { _unit selectWeapon _launcher; }; };