#include "script_component.hpp" ADDON = false; PREP(calculateAmmoTemperatureVelocityShift); PREP(calculateAtmosphericCorrection); PREP(calculateBarrelLengthVelocityShift); PREP(calculateRetardation); PREP(calculateStabilityFactor); PREP(displayProtractor); PREP(handleFired); PREP(initializeTerrainExtension); PREP(initModuleSettings); PREP(readAmmoDataFromConfig); PREP(readWeaponDataFromConfig); PREP(handleFirePFH); ADDON = true;