class CfgFunctions { class CSE { class combatdeaf { file = "cse\cse_sys_combatdeaf\functions"; class handleFiredNear_DEAF { recompile = 1; }; class handleFired_DEAF { recompile = 1; }; class getAttenuation_DEAF { recompile = 1; }; class applyEletronicEarProtection_DEAF { recompile = 1; }; class explosion_DEAF { recompile = 1; }; class handlePressureWave_DEAF { recompile = 1; }; class getIn_DEAF { recompile = 1; }; class getOut_DEAF { recompile = 1; }; class register_ear_protection_actions_DEAF { recompile = 1; }; class getMuzzleAccessory_DEAF { recompile = 1; }; class hasMuzzleAccessory_DEAF { recompile = 1; }; }; }; };