#define COMPONENT medical_damage #define COMPONENT_BEAUTIFIED Medical Damage #include "\z\ace\addons\main\script_mod.hpp" #define DEBUG_MODE_FULL #define DISABLE_COMPILE_CACHE #define CBA_DEBUG_SYNCHRONOUS //#define ENABLE_PERFORMANCE_COUNTERS #ifdef DEBUG_ENABLED_MEDICAL_DAMAGE #define DEBUG_MODE_FULL #endif #ifdef DEBUG_SETTINGS_MEDICAL_DAMAGE #define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_DAMAGE #endif #include "\z\ace\addons\main\script_macros.hpp" #define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default}) #define GET_STRING(config,default) (if (isText (config)) then {getText (config)} else {default}) #define GET_ARRAY(config,default) (if (isArray (config)) then {getArray (config)} else {default}) #define ALL_BODY_PARTS ["head", "body", "leftarm", "rightarm", "leftleg", "rightleg"] // scale received pain to 0-2 level to select type of scream // below 0.25: 0, from 0.25 to 0.5: 1, more than 0.5: 2 #define PAIN_TO_SCREAM(pain) (floor (4 * pain) min 2)