/* Name: ACE_SwitchUnits_fnc_addMapFunction Author(s): bux578 Description: Adds a mapClick Eventhandler Parameters: 0: OBJECT - unit 1: ARRAY - sides Returns: VOID */ #include "script_component.hpp" private ["_unit", "_sides"]; _unit = _this select 0; _sides = _this select 1; ["theMapClick", "onMapSingleClick", { if (alive ACE_player && {GVAR(OriginalUnit) getVariable ["ACE_CanSwitchUnits", false]}) then { [_this, _pos, _shift, _alt] call FUNC(handleMapClick); }; }, [_unit, _sides]] call BIS_fnc_addStackedEventHandler;