class ACE_Settings {
    class GVAR(disableNVGsWithSights) {
        movedToSQF = 1;
    };
    class GVAR(fogScaling) {
        movedToSQF = 1;
    };
    class GVAR(noiseScaling) {
        movedToSQF = 1;
    };
    class GVAR(effectScaling) {
        movedToSQF = 1;
    };
    class GVAR(aimDownSightsBlur) {
        movedToSQF = 1;
    };
};