#include "..\script_component.hpp" /* * Author: Alganthe * Replace the 3DEN "edit loadout" menu action. * * Arguments: * None * * Return Value: * None * * Public: No */ private _entity = (uiNamespace getVariable ["BIS_fnc_3DENEntityMenu_data", []]) param [1, objNull]; [_entity, _entity, true] call FUNC(openBox);