#include "script_component.hpp" if(isServer) then { [QGVAR(frag_eh), { _this call FUNC(frago); }] call ace_common_fnc_addEventHandler; }; /* GVAR(replacedBisArtyWrapper) = false; [] spawn { waitUntil { if(!(isNil "BIS_ARTY_F_ShellFlight")) then { ACE_WRAPPER_BIS_ARTY_F_ShellFlight = BIS_ARTY_F_ShellFlight; BIS_ARTY_F_ShellFlight = FUNC(BIS_ARTY_WRAPPER); GVAR(replacedBisArtyWrapper) = true; }; sleep 4; GVAR(replacedBisArtyWrapper) }; }; */