// by commy2 private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_direction", "_azimuth", "_exit", "_distance", "_digits", "_inclination", "_height", "_lenght"]; disableSerialization; _dlgVector = uiNamespace getVariable "AGM_dlgVector"; _ctrlVectorCenter = _dlgVector displayCtrl 1; _ctrlDigit1 = _dlgVector displayCtrl 11; _ctrlDigit2 = _dlgVector displayCtrl 12; _ctrlDigit3 = _dlgVector displayCtrl 13; _ctrlDigit4 = _dlgVector displayCtrl 14; _ctrlDigit5 = _dlgVector displayCtrl 15; _ctrlDigit6 = _dlgVector displayCtrl 16; _ctrlDigit7 = _dlgVector displayCtrl 17; _ctrlDigit8 = _dlgVector displayCtrl 18; _ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa"; _exit = false; waitUntil { if (AGM_vectorKey select 0) then {_exit = true}; !(AGM_vectorKey select 1) || {_exit} }; if (_exit) exitWith { waitUntil {!(AGM_vectorKey select 0)}; AGM_Vector_scriptHandle = 0 spawn AGM_Vector_fnc_modeRelativeDistanceHeight; }; _distance = call AGM_Vector_fnc_getDistance; _direction = call AGM_Vector_fnc_getDirection; _azimuth = _direction select 0; _inclination = _direction select 1; _height = sin _inclination * _distance; _lenght = cos _inclination * _distance; if (_distance == -9999) then { _height = -9999; _lenght = -9999; }; _digits = _height call AGM_Vector_fnc_convertDistance; _ctrlDigit1 ctrlSetText (_digits select 0); _ctrlDigit2 ctrlSetText (_digits select 1); _ctrlDigit3 ctrlSetText (_digits select 2); _ctrlDigit4 ctrlSetText (_digits select 3); _digits = _lenght call AGM_Vector_fnc_convertDistance; _ctrlDigit5 ctrlSetText (_digits select 0); _ctrlDigit6 ctrlSetText (_digits select 1); _ctrlDigit7 ctrlSetText (_digits select 2); _ctrlDigit8 ctrlSetText (_digits select 3); _ctrlVectorCenter ctrlShow false; AGM_isVectorReady = true;