#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {"ACE_refuel_fuelNozzle"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author[] = {"GitHawk"}; authorUrl = ""; VERSION_CONFIG; }; }; #include "ACE_Settings.hpp" #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" class ACE_newEvents { medical_onUnconscious = "ace_medical_onUnconscious"; setFuel = "ace_setFuel"; setVectorDirAndUp = "ace_setVectorDirAndUp"; displayTextStructured = "ace_displayTextStructured"; };