#include "..\script_component.hpp" /* * Authors: Ruthberg * Tests if the Range Card copy can be shown * * Arguments: * Nothing * * Return Value: * canShow * * Example: * [] call ace_rangecard_fnc_canShowCopy * * Public: No */ GVAR(ammoClassCopy) != "" && GVAR(magazineClassCopy) != "" && GVAR(weaponClassCopy) != "" && !GVAR(RangeCardOpened) && "ACE_RangeCard" in ([ACE_player] call EFUNC(common,uniqueItems))