class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class ACE_TacticalLadders { displayName = CSTRING(Deploy); condition = QUOTE((backpack ACE_player) == QUOTE(QUOTE(ACE_TacticalLadder_Pack))); statement = QUOTE(call FUNC(deployTL)); exceptions[] = {}; showDisabled = 1; priority = 4; }; }; }; class Bag_Base; class ACE_TacticalLadder_Pack: Bag_Base { scope = 2; displayName = CSTRING(DisplayName); descriptionShort = ""; model = PATHTOF(data\ace_tacticalladder_pack.p3d); picture = PATHTOF(UI\ace_tactical_ladder_pack_ca.paa); maximumLoad = 0; mass = 50; }; class Box_NATO_Support_F; class ACE_Box_Misc: Box_NATO_Support_F { class TransportBackpacks { class _xx_ACE_TacticalLadder_Pack { backpack = "ACE_TacticalLadder_Pack"; count = 3; }; }; }; class House; class ACE_Tactical_Ladder: House { XEH_ENABLED; displayName = CSTRING(DisplayName); class DestructionEffects {}; model = PATHTOF(data\ace_tacticalladder.p3d); animated = 1; autocenter = 0; featureSize = 12; ladders[] = {{"start","end"}}; class AnimationSources { class rotate { source = "user"; animPeriod = 1e-007; }; class extract_1 { source = "user"; animPeriod = 1e-007; }; class extract_2: extract_1 {}; class extract_3: extract_1 {}; class extract_4: extract_1 {}; class extract_5: extract_1 {}; class extract_6: extract_1 {}; class extract_7: extract_1 {}; class extract_8: extract_1 {}; class extract_9: extract_1 {}; class extract_10: extract_1 {}; class extract_11: extract_1 {}; }; class ACE_Actions { class ACE_MainActions { selection = "roadway"; distance = 5; condition = "true"; class ACE_PickUp { selection = ""; displayName = CSTRING(Pickup); distance = 4; condition = QUOTE((backpack ACE_player) == ''); statement = QUOTE([ARR_2(_target,_player)] call FUNC(pickupTL)); showDisabled = 0; exceptions[] = {}; priority = 5; }; class ACE_Position { selection = ""; displayName = CSTRING(Position); distance = 4; condition = "true"; statement = QUOTE([ARR_2(_target,_player)] call FUNC(positionTL)); showDisabled = 0; exceptions[] = {}; priority = 5; }; }; }; }; };