class ACE_Settings {
    class GVAR(enableCombatDeafness) {
        movedToSQF = 1;
    };
    class GVAR(earplugsVolume) {
        movedToSQF = 1;
    };
    class GVAR(unconsciousnessVolume) {
        movedToSQF = 1;
    };
    class GVAR(disableEarRinging) {
        movedToSQF = 1;
    };
    class GVAR(enabledForZeusUnits) {
        movedToSQF = 1;
    };
    class GVAR(autoAddEarplugsToUnits) {
        movedToSQF = 1;
    };
};