// ACE Medical System Visual Loop #include "script_component.hpp" ["ace_interactMenuClosed", {[objNull, false] call FUNC(displayPatientInformation); }] call CBA_fnc_addEventHandler; //Treatment EventHandlers: [QGVAR(actionCheckBloodPressureLocal), DFUNC(actionCheckBloodPressureLocal)] call CBA_fnc_addEventHandler; [QGVAR(actionCheckPulseLocal), DFUNC(actionCheckPulseLocal)] call CBA_fnc_addEventHandler; [QGVAR(addToMedicalLog), DFUNC(addToLog)] call CBA_fnc_addEventHandler; [QGVAR(addToTriageCard), DFUNC(addToTriageCard)] call CBA_fnc_addEventHandler; [QGVAR(treatmentAdvanced_bandageLocal), DFUNC(treatmentAdvanced_bandageLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentAdvanced_CPRLocal), DFUNC(treatmentAdvanced_CPRLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentAdvanced_fullHealLocal), DFUNC(treatmentAdvanced_fullHealLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentAdvanced_medicationLocal), DFUNC(treatmentAdvanced_medicationLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentBasic_bloodbagLocal), DFUNC(treatmentBasic_bloodbagLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentBasic_morphineLocal), DFUNC(treatmentBasic_morphineLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentIVLocal), DFUNC(treatmentIVLocal)] call CBA_fnc_addEventHandler; [QGVAR(treatmentTourniquetLocal), DFUNC(treatmentTourniquetLocal)] call CBA_fnc_addEventHandler; [QGVAR(actionPlaceInBodyBag), FUNC(actionPlaceInBodyBag)] call CBA_fnc_addEventHandler; //Handle Deleting Bodies on Server: if (isServer) then {["ace_placedInBodyBag", FUNC(serverRemoveBody)] call CBA_fnc_addEventHandler;};