class ACE_gui_RscProgress; class ACE_gui_staticBase; class GVAR(ProgressBar_Dialog) { idd = -1; movingEnable = false; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(ctrlProgressBar)),(_this select 0) displayCtrl 1)]; uiNamespace setVariable [ARR_2(QUOTE(QGVAR(ctrlProgressBarTitle)),(_this select 0) displayCtrl 2)];); objects[] = {}; class controlsBackground { class Background { idc = -1; moving = 0; font = "TahomaB"; text = ""; sizeEx = 0; lineSpacing = 0; access = 0; type = 0; style = 0; size = 1; colorBackground[] = {0, 0, 0, 0.1}; colorText[] = {0, 0, 0, 0}; x = "safezoneX"; y = "safezoneY"; w = "safezoneW"; h = "safezoneH"; }; class Progress: ACE_gui_RscProgress { idc = 1; x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)"; y = "0.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)"; w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)"; h = ".8 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; colorFrame[] = {0,0,0,0.025}; colorBar[] = {0.27,0.5,0.31,0.8}; texture = "#(argb,8,8,3)color(1,1,1,0.7)"; }; class Title_Bar : ACE_gui_staticBase { idc = 2; style = 0x22; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)"; y = "0 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)"; w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)"; h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; }; }; class GVAR(DisableMouse_Dialog) { idd = -1; movingEnable = false; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(dlgDisableMouse)),_this select 0)];); objects[] = {}; class controlsBackground { class Background { idc = -1; moving = 0; font = "TahomaB"; text = ""; sizeEx = 0; lineSpacing = 0; access = 0; type = 0; style = 0; size = 1; colorBackground[] = {0, 0, 0, 0};//0.5 colorText[] = {0, 0, 0, 0}; x = "safezoneX"; y = "safezoneY"; w = "safezoneW"; h = "safezoneH"; }; }; };