#include "script_component.hpp" PREP(clearDisplay); PREP(convertToTexturesDegree); PREP(convertToTexturesDistance); PREP(convertToTexturesFOS); PREP(showCenter); PREP(showP1); PREP(onKeyDown); PREP(onKeyHold); PREP(onKeyUp); PREP(getDirection); PREP(getDistance); PREP(getHeightDistance); PREP(getRelativeAzimuthDistance); PREP(getRelativeDistance); PREP(getRelativeHeightLength); PREP(getFallOfShort); PREP(showAzimuth); PREP(showAzimuthInclination); PREP(showHeightDistance); PREP(showDistance); PREP(showRelativeAzimuthDistance); PREP(showRelativeDistance); PREP(showRelativeHeightLength); PREP(showFallOfShort); GVAR(holdKeyHandler) = -1; GVAR(isKeyDownAzimuth) = false; GVAR(isKeyDownDistance) = false; GVAR(keyDownTimeAzimuth) = -1; GVAR(keyDownTimeDistance) = -1; GVAR(useMil) = false; GVAR(useFeet) = false;