/* * Author: GitHawk * Resets a fuel vehicle in case is got bugged * * Arguments: * 0: Fuel truck * * Return Value: * None * * Example: * [truck] call ace_refuel_fnc_reset * * Public: No */ #include "script_component.hpp" private ["_nozzle", "_nozzleTarget", "_rope"]; params ["_target"]; if (local _target) then { _target setHitPointDamage ["HitEngine", _target getVariable [QGVAR(engineHit), 0]]; } else { [[_target, ["HitEngine", _target getVariable [QGVAR(engineHit), 0]]], "{(_this select 0) setHitPointDamage (_this select 1)}", _target] call EFUNC(common,execRemoteFnc); }; _target setVariable [QGVAR(engineHit), nil, true]; _target setVariable [QGVAR(isConnected), false, true]; _nozzle = _target getVariable [QGVAR(ownedNozzle), nil]; if !(isNil "_nozzle") then { _nozzleTarget = _nozzle getVariable [QGVAR(sink), nil]; if !(isNil "_nozzleTarget") then { _nozzleTarget setVariable [QGVAR(nozzle), nil, true]; }; _rope = _nozzle getVariable [QGVAR(rope), nil]; if !(isNil "_rope") then { ropeDestroy _rope; }; { if (local _x) then { [_x, _nozzle] call FUNC(resetLocal); } else { [[_x, _nozzle], "{_this call FUNC(resetLocal)}", _x] call EFUNC(common,execRemoteFnc); }; } count allPlayers; deleteVehicle _nozzle; }; _target setVariable [QGVAR(ownedNozzle), nil, true];