class ACE_Settings { class GVAR(enableCombatDeafness) { movedToSQF = 1; }; class GVAR(earplugsVolume) { movedToSQF = 1; }; class GVAR(unconsciousnessVolume) { movedToSQF = 1; }; class GVAR(disableEarRinging) { movedToSQF = 1; }; class GVAR(enabledForZeusUnits) { movedToSQF = 1; }; class GVAR(autoAddEarplugsToUnits) { movedToSQF = 1; }; };