/* * Author: Garth 'L-H' de Wet * Starts a timer for an explosive. * * Arguments: * 0: Explosive * 1: Time till detonate * * Return Value: * None * * Example: * [_explosive, 10] call ACE_Explosives_fnc_startTimer; * * Public: Yes */ #include "script_component.hpp" EXPLODE_2_PVT(_this,_explosive,_delay); [{ _explosive = _this; if (!isNull _explosive) then { [_explosive, -1, [_explosive, 0]] call FUNC(detonateExplosive); }; }, _explosive, _delay, 0] call EFUNC(common,waitAndExecute);