class ace_arty_howitzer_82mm_base : ace_arty_howitzer_base { whistleDist = 1500; }; class ace_arty_82mm_he_pd: ace_arty_howitzer_82mm_base { hit = 110; indirecthit = 31; indirecthitrange = 15; typicalSpeed = 300; timeToLive = 500; explosive = 1; cost = 300; model = "\x\ace\addons\sys_arty_ammunition\82mm\ace_arty_82mm_he_shell.p3d"; //model = "\x\ace\addons\sys_arty_ammunition\60mm\default_60mm_shell"; airFriction = -0.0000758; CraterEffects = "ArtyShellCrater"; ExplosionEffects = "ArtyShellExplosion"; muzzleEffect = "BIS_Effects_HeavyCaliber"; caliber = 6; }; class ace_arty_82mm_he_explosion: ace_arty_howitzer_82mm_base { hit = 110; indirecthit = 31; indirecthitrange = 15; explosionTime = 0.0001; model = "\x\ace\addons\sys_arty_ammunition\82mm\ace_arty_82mm_he_shell.p3d"; // Add model or : No shape for ammo type ace_arty_105mm_m1_explosion //model = "\x\ace\addons\sys_arty_ammunition\60mm\default_60mm_shell"; CraterEffects = "ArtyShellCrater"; ExplosionEffects = "ArtyShellExplosion"; muzzleEffect = "BIS_Effects_HeavyCaliber"; }; class ace_arty_82mm_illum_time: ace_arty_howitzer_82mm_base { hit = 0; indirecthit = 0; indirecthitrange = 0; typicalSpeed = 300; timeToLive = 500; explosive = 0.01; cost = 300; model = "\x\ace\addons\sys_arty_ammunition\82mm\ace_arty_82mm_illum_shell.p3d"; //model = "\x\ace\addons\sys_arty_ammunition\60mm\default_60mm_shell"; airFriction = -0.0000758; CraterEffects = ""; ExplosionEffects = "GrenadeExplosion"; caliber = 6; ACE_ARTY_ISBASEEJECTING = 1; ACE_ARTY_BASEEJECT_HOB = 500; ACE_ARTY_BASEEJECT_COMPENSATE = 0; // calculate the trajectory for this round's submunitions 1 true, 0 false ACE_ARTY_BASEEJECT_POWER = 0.25; // the percent speed at which the base ejection charges will enter the airstream. ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\time\fuze_time.sqf"; ACE_ARTY_BASE_EJECT_HANDLER = "\x\ace\addons\sys_arty_ammunition\82mm\eject_illum.sqf"; ACE_ARTY_EXPLOSION = "ace_arty_baseEject"; }; class ace_arty_82mm_wp_pd : ace_arty_howitzer_82mm_base { hit = 110; indirecthit = 25; indirecthitrange = 7; typicalSpeed = 300; timeToLive = 500; explosive = 1; cost = 300; model = "\x\ace\addons\sys_arty_ammunition\82mm\ace_arty_82mm_smoke_shell.p3d"; //model = "\x\ace\addons\sys_arty_ammunition\60mm\default_60mm_shell"; airFriction = -0.0000758; CraterEffects = ""; ExplosionEffects = "ace_arty_WPExplosion"; caliber = 6; }; class ace_arty_82mm_illum_flare :FlareBase { model="\ca\Weapons\granat"; lightColor[] = {0.8, 0.8, 0.8, 0}; deflecting=65; };