/* Name: AGM_Goggles_fnc_ApplyGlassesEffect Author: Garth de Wet (LH) Description: Sets screen tint for glasses. Sets screen overlay for glasses. (broken/fixed) Sets dirt/rain overlay for glasses. Parameters: 0: STRING - Glasses class name to be applied. Returns: Nothing Example: (goggles player) call AGM_Goggles_fnc_ApplyGlassesEffect; */ #include "\AGM_Goggles\script.sqf" private["_postProcessColour", "_postProcessTintAmount", "_glassesClassname", "_glassImagePath"]; _glassesClassname = _this; _postProcessColour = getArray(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_Color"); _postProcessTintAmount = getNumber(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_TintAmount"); call AGM_Goggles_fnc_RemoveGlassesEffect; AGM_Goggles_EffectsActive = true; if (_postProcessTintAmount != 0 && {AGM_Goggles_UsePP}) then { _postProcessColour set [3, _postProcessTintAmount/100]; AGM_Goggles_PostProcess ppEffectAdjust[0.9, 1.1, 0.004, _postProcessColour, [0,0,0,1],[0,0,0,0]]; AGM_Goggles_PostProcess ppEffectCommit 0; AGM_Goggles_PostProcess ppEffectEnable true; }; _glassImagePath = getText(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_Overlay"); if GETBROKEN then { _glassImagePath = getText(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_OverlayCracked"); }; if (_glassImagePath != "") then { 150 cutRsc["RscAGM_Goggles", "PLAIN",1, false]; (GLASSDISPLAY displayCtrl 10650) ctrlSetText _glassImagePath; }; if GETDIRT then { call AGM_Goggles_fnc_ApplyDirtEffect; }; if GETDUSTT(DACTIVE) then { SETDUST(DAMOUNT,CLAMP(GETDUSTT(DAMOUNT)-1,0,2)); call AGM_Goggles_fnc_ApplyDust; };