// commy2 private "_vehicle"; _vehicle = _this select 0; player playActionNow "Gear"; [8, [_vehicle], "AGM_Repair_fnc_checkVehicleCallback", localize "STR_AGM_Repair_CheckingVehicle"] call AGM_Core_fnc_progressBar; [_vehicle] call AGM_Core_fnc_closeDialogIfTargetMoves;