class CfgFunctions { class ADDON { class ADDON { file = PATHTOF(functions\); class addActionEventHandler; class addActionMenuEventHandler; class addCameraEventHandler; class addCustomEventHandler; class addInfoDisplayEventHandler; class addMapMarkerCreatedEventHandler; class addInventoryDisplayLoadedEventHandler; class addScrollWheelEventHandler; class adminKick; class ambientBrightness; class applyForceWalkStatus; class binarizeNumber; class callCustomEventHandlers; class callCustomEventHandlersGlobal; class canGetInPosition; class canInteractWith; class canUseWeapon; class changeProjectileDirection; class checkPBOs; class claim; class closeDialogIfTargetMoves; class codeToLetter; class codeToString; class convertKeyCode; class currentChannel; class disableUserInput; class displayText; class displayTextPicture; class displayTextStructured; class doAnimation; class endRadioTransmission; class execPersistentFnc; class execRemoteFnc; class executePersistent; class filter; class fixLoweredRifleAnimation; class getCaptivityStatus; class getConfigCommander; class getConfigGunner; class getDefaultAnim; class getDoorTurrets; class getForceWalkStatus; class getHitPoints; class getHitPointsWithSelections; class getInPosition; class getMarkerType; class getName; class getNumberFromMissionSQM; class getPitchBankYaw; class getStringFromMissionSQM; class getTargetAzimuthAndInclination; class getTargetDistance; class getTargetObject; class getTurretCommander; class getTurretConfigPath; class getTurretCopilot; class getTurretGunner; class getTurretIndex; class getTurrets; class getTurretsFFV; class getTurretsOther; class getUavControlPosition; class getVehicleCargo; class getVehicleCodriver; class getVehicleCrew; class getWeaponAzimuthAndInclination; class getWeaponType; class getWindDirection; class goKneeling; class hadamardProduct; class interpolateFromArray; class inTransitionAnim; class isAutoWind; class isEngineer; class isEOD; class isInBuilding; class isMedic; class isPlayer; class isTurnedOut; class letterToCode; class map; class moduleCheckPBOs; class moduleLSDVehicles; class muteUnit; class numberToDigits; class numberToDigitsString; class onLoadRscDisplayChannel; class owned; class player; class playerSide; class progressBar; class queueAnimation; class readBooleanParameterFromModule; class readNumericParameterFromModule; class removeActionEventHandler; class removeActionMenuEventHandler; class removeCameraEventHandler; class removeCustomEventHandler; class removeInfoDisplayEventHandler; class removeInventoryDisplayLoadedEventHandler; class removeMapMarkerCreatedEventHandler; class removeScrollWheelEventHandler; class restoreVariablesJIP; class revertKeyCodeLocalized; class sanitizeString; class serverLog; class setCaptivityStatus; class setForceWalkStatus; class setKeyDefault; class setName; class setParameter; class setPitchBankYaw; class setVariableJIP; class stringToColoredText; class subString; class toBin; class toBitmask; class toHex; class toNumber; class unmuteUnit; }; }; class AGM_Debug { class AGM_Debug { file = "AGM_Core\functions\Debug"; class exportConfig; class getChildren; class getDisplayConfigName; class log; class logControls; class logDisplays; class monitor; class showUser; }; }; class AGM_CuratorFix { class AGM_CuratorFix { file = "AGM_Core\functions\CuratorFix"; class addUnloadEventhandler; class fixCrateContent; }; }; };