#include "script_component.hpp"
class CfgPatches {
	class ADDON {
		units[] = {};
		weapons[] = {};
		requiredVersion = REQUIRED_VERSION;
		requiredAddons[] = { "A3_Misc_F", "A3_Weapons_F" };
		version = VERSION;
		author[] = {"Nou"};
	};
};

//PRELOAD_ADDONS;

#include "CfgEventhandlers.hpp"
#include "CfgAmmo.hpp"