class CfgVehicles { class Sound; class GVAR(Sound): Sound { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(Sound); scope = 1; sound = QGVAR(CookOff); }; class ThingX; class GVAR(Turret_MBT_01): ThingX { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(TurretDummy); scope = 1; model = "\A3\Structures_F\Wrecks\Wreck_Slammer_turret_F.p3d"; }; class GVAR(Turret_MBT_02): ThingX { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(TurretDummy); scope = 1; model = "\A3\Structures_F\Wrecks\Wreck_T72_turret_F.p3d"; }; class Tank; class Tank_F: Tank { GVAR(ammoLocation) = "HitTurret"; GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"}; }; class MBT_01_base_F: Tank_F { GVAR(ammoLocation) = "HitHull"; }; class APC_Tracked_01_base_F: Tank_F { GVAR(ammoLocation) = "HitHull"; }; class Car_F; class Wheeled_APC_F: Car_F { GVAR(ammoLocation) = "HitTurret"; GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"}; // big explosions for wheeled APCs (same as for tanks) explosionEffect = "FuelExplosionBig"; }; class B_MBT_01_base_F; class B_MBT_01_cannon_F: B_MBT_01_base_F { GVAR(turret)[] = {QGVAR(Turret_MBT_01),{0,-1,0.5}}; }; class O_MBT_02_base_F; class O_MBT_02_cannon_F: O_MBT_02_base_F { GVAR(turret)[] = {QGVAR(Turret_MBT_02),{0,-1,0}}; }; };