class ACE_Settings { class GVAR(EnableCombatDeafness) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(EnableCombatDeafness_DisplayName); description = CSTRING(EnableCombatDeafness_Description); }; class GVAR(EarplugsVolume) { category = CSTRING(Module_DisplayName); value = 0.5; typeName = "SCALAR"; }; class GVAR(UnconsciousnessVolume) { category = CSTRING(Module_DisplayName); value = 0.4; typeName = "SCALAR"; }; class GVAR(DisableEarRinging) { category = CSTRING(Module_DisplayName); value = 0; typeName = "BOOL"; isClientSettable = 1; displayName = CSTRING(DisableEarRinging_DisplayName); description = CSTRING(DisableEarRinging_Description); }; class GVAR(enabledForZeusUnits) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(enabledForZeusUnits_DisplayName); description = CSTRING(enabledForZeusUnits_Description); }; class GVAR(autoAddEarplugsToUnits) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(autoAddEarplugsToUnits_DisplayName); description = CSTRING(autoAddEarplugsToUnits_Description); }; };