#include "..\script_component.hpp" /* * Author: Glowbal, mharis001 * Local callback for administering medication to a patient. * * Arguments: * 0: Patient * 1: Body Part * 2: Treatment * * Return Value: * None * * Example: * [player, "RightArm", "Morphine"] call ace_medical_treatment_fnc_medicationLocal * * Public: No */ // todo: move this macro to script_macros_medical.hpp? #define MORPHINE_PAIN_SUPPRESSION 0.6 params ["_patient", "_bodyPart", "_classname"]; TRACE_3("medicationLocal",_patient,_bodyPart,_classname); // Medication has no effects on dead units if (!alive _patient) exitWith {}; // Exit with basic medication handling if advanced medication not enabled if (!GVAR(advancedMedication)) exitWith { switch (_classname) do { case "Morphine": { private _painSuppress = GET_PAIN_SUPPRESS(_patient); _patient setVariable [VAR_PAIN_SUPP, (_painSuppress + MORPHINE_PAIN_SUPPRESSION) min 1, true]; }; case "Epinephrine": { [QEGVAR(medical,WakeUp), _patient] call CBA_fnc_localEvent; }; }; }; TRACE_1("Running treatmentMedicationLocal with Advanced configuration for",_patient); // Handle tourniquet on body part blocking blood flow at injection site private _partIndex = ALL_BODY_PARTS find toLower _bodyPart; if (HAS_TOURNIQUET_APPLIED_ON(_patient,_partIndex)) exitWith { TRACE_1("unit has tourniquets blocking blood flow on injection site",_tourniquets); private _occludedMedications = _patient getVariable [QEGVAR(medical,occludedMedications), []]; _occludedMedications pushBack [_partIndex, _classname]; _patient setVariable [QEGVAR(medical,occludedMedications), _occludedMedications, true]; }; // Get adjustment attributes for used medication private _defaultConfig = configFile >> QUOTE(ADDON) >> "Medication"; private _medicationConfig = _defaultConfig >> _classname; private _painReduce = GET_NUMBER(_medicationConfig >> "painReduce",getNumber (_defaultConfig >> "painReduce")); private _timeInSystem = GET_NUMBER(_medicationConfig >> "timeInSystem",getNumber (_defaultConfig >> "timeInSystem")); private _timeTillMaxEffect = GET_NUMBER(_medicationConfig >> "timeTillMaxEffect",getNumber (_defaultConfig >> "timeTillMaxEffect")); private _maxDose = GET_NUMBER(_medicationConfig >> "maxDose",getNumber (_defaultConfig >> "maxDose")); private _viscosityChange = GET_NUMBER(_medicationConfig >> "viscosityChange",getNumber (_defaultConfig >> "viscosityChange")); private _hrIncreaseLow = GET_ARRAY(_medicationConfig >> "hrIncreaseLow",getArray (_defaultConfig >> "hrIncreaseLow")); private _hrIncreaseNormal = GET_ARRAY(_medicationConfig >> "hrIncreaseNormal",getArray (_defaultConfig >> "hrIncreaseNormal")); private _hrIncreaseHigh = GET_ARRAY(_medicationConfig >> "hrIncreaseHigh",getArray (_defaultConfig >> "hrIncreaseHigh")); private _incompatibleMedication = GET_ARRAY(_medicationConfig >> "incompatibleMedication",getArray (_defaultConfig >> "incompatibleMedication")); private _heartRate = GET_HEART_RATE(_patient); private _hrIncrease = [_hrIncreaseLow, _hrIncreaseNormal, _hrIncreaseHigh] select (floor ((0 max _heartRate min 110) / 55)); _hrIncrease params ["_minIncrease", "_maxIncrease"]; private _heartRateChange = _minIncrease + random (_maxIncrease - _minIncrease); // Adjust the medication effects and add the medication to the list TRACE_3("adjustments",_heartRateChange,_painReduce,_viscosityChange); [_patient, _className, _timeTillMaxEffect, _timeInSystem, _heartRateChange, _painReduce, _viscosityChange] call EFUNC(medical_status,addMedicationAdjustment); // Check for medication compatiblity [_patient, _className, _maxDose, _incompatibleMedication] call FUNC(onMedicationUsage);