class ACE_Settings { /* @todo class GVAR(enableFor) { category = CSTRING(Category_Medical); displayName = CSTRING(MedicalSettings_enableFor_DisplayName); description = CSTRING(MedicalSettings_enableFor_Description); value = 1; typeName = "SCALAR"; values[] = {"Players only", "Players and AI"}; }; */ /* @todo class GVAR(enableVehicleCrashes) { category = CSTRING(Category_Medical); displayName = CSTRING(MedicalSettings_enableVehicleCrashes_DisplayName); description = CSTRING(MedicalSettings_enableVehicleCrashes_Description); typeName = "BOOL"; value = 1; }; */ class GVAR(spontaneousWakeUpChance) { movedToSQF = 1; }; };