class ctrlToolbox; class Cfg3DEN { class Attributes { class Default; class Title: Default { class Controls { class Title; }; }; class GVAR(isEngineerControl): Title { attributeLoad = "(_this controlsGroupCtrl 100) lbsetcursel (((_value + 1) min 3) max 0);"; attributeSave = "(missionnamespace getvariable ['ace_isEng_temp',0]) - 1;"; class Controls: Controls { class Title: Title{}; class Value: ctrlToolbox { idc = 100; style = "0x02"; x = "48 * (pixelW * pixelGrid * 0.25)"; w = "82 * (pixelW * pixelGrid * 0.25)"; h = "5 * (pixelH * pixelGrid * 0.25)"; rows = 1; columns = 4; strings[] = {"$STR_3DEN_Attributes_Lock_Default_text", CSTRING(AssignEngineerRole_role_none), CSTRING(AssignEngineerRole_role_engineer), CSTRING(AssignEngineerRole_role_specialist)}; onToolboxSelChanged = "missionnamespace setvariable ['ace_isEng_temp',_this select 1];"; }; }; }; }; class Object { class AttributeCategories { class ace_attributes { class Attributes { class ace_isEngineer { property = QUOTE(ace_isEngineer); displayName = CSTRING(AssignEngineerRole_role_DisplayName); tooltip = CSTRING(AssignEngineerRole_role_Description); expression = "if (_value != -1) then {_this setVariable ['%s',_value, true];}"; typeName = "NUMBER"; condition = "objectBrain"; defaultValue = "-1"; control = QGVAR(isEngineerControl); }; class ace_isRepairVehicle { property = QUOTE(ace_isRepairVehicle); value = 0; control = "CheckboxNumber"; displayName = CSTRING(AssignRepairVehicle_role_DisplayName); tooltip = CSTRING(AssignRepairVehicle_role_Description); expression = "_this setVariable ['%s',_value, true];"; typeName = "NUMBER"; condition = "objectVehicle"; defaultValue = 0; }; class ace_isRepairFacility { property = QUOTE(ace_isRepairFacility); value = 0; control = "CheckboxNumber"; displayName = CSTRING(AssignRepairFacility_role_DisplayName); tooltip = CSTRING(AssignRepairFacility_role_Description); expression = "_this setVariable ['%s',_value, true];"; typeName = "NUMBER"; condition = "(1 - objectBrain) * (1 - objectVehicle)"; defaultValue = 0; }; }; }; }; }; };