class CfgFunctions { class CSE { class Strings { file = "cse\cse_main\strings\functions"; class stringCompare { recompile = 1; }; class string_removeWhiteSpace { recompile = 1; }; }; class HC { file = "cse\cse_main\hc\functions"; class isHC { recompile = 1; }; }; class Requests { file = "cse\cse_main\requests\functions"; class sendRequest_f { recompile = 1; }; class requestCallback { recompile = 1; }; class receiveRequest { recompile = 1; }; class onAnswerRequest { recompile = 1; }; }; class Debug { file = "cse\cse_main\debug\functions"; class debug { recompile = 1; }; class debugModule { recompile = 1; }; class traceModule { recompile = 1; }; }; class TaskPool { file = "cse\cse_main\tasks\functions"; class addTaskToPool_f { recompile = 1; }; class removeTaskFromPool_f { recompile = 1; }; class loopThroughPool_f { recompile = 1; }; }; class Mutex { file = "cse\cse_main\mutex\functions"; class createMutex { recompile = 1; }; class releaseMutex { recompile = 1; }; class waitForSingleMutex { recompile = 1; }; class waitForMultipleMutex { recompile = 1; }; class lockMutex { recompile = 1; }; }; class Variables { file = "cse\cse_main\variables\functions"; class defineVariable { recompile = 1; }; class setVariable { recompile = 1; }; class getVariable { recompile = 1; }; class getAllSetVariables { recompile = 1; }; class getVariableInfo { recompile = 1; }; class getVariableDefault { recompile = 1; }; }; class Messages { file = "cse\cse_main\messages\functions"; class sendHintTo { recompile = 1; }; class sendMessageTo { recompile = 1; }; class sendDisplayInformationTo { recompile = 1; }; class sendDisplayMessageTo { recompile = 1; }; }; class Anim { file = "cse\cse_main\anim\functions"; class broadcastAnim { recompile = 1; }; class getDeathAnim { recompile = 1; }; class switchAnim { recompile = 1; }; class playMoveNow { recompile = 1; }; class localAnim { recompile = 1; }; }; class Arrays { file = "cse\cse_main\arrays\functions"; class insertionSort { recompile = 1; }; class findIf { recompile = 1; }; class findIn { recompile = 1; }; class findAll { recompile = 1; }; class uniqueElementsOnly { recompile = 1; }; class foreachDo { recompile = 1; }; class sortAlphabeticallyBy { recompile = 1; }; }; class EquipmentLib { file = "cse\cse_main\equipment\functions"; class hasMagazine { recompile = 1; }; class useMagazine { recompile = 1; }; class findMagazine { recompile = 1; }; class hasItem { recompile = 1; }; class useItem { recompile = 1; }; class findItem { recompile = 1; }; class getNumberMagazinesIn { recompile = 1; }; }; class Interaction { file = "cse\cse_main\interaction\functions"; class registerInteractingWith { recompile = 1; }; class getInteractionTarget { recompile = 1; }; class isRegisteredInteractingWith { recompile = 1; }; class unregisterInteractingWith { recompile = 1; }; class getAllMonitoredVariables { recompile = 1; }; class registerVariableMonitor { recompile = 1; }; class setOnUpdateVariableEH { recompile = 1; }; class getOnUpdateVariableEH { recompile = 1; }; class getRegisteredMonitorVariablesOwners { recompile = 1; }; class getMonitoredVariableName { recompile = 1; }; class getMonitoredVariableValue { recompile = 1; }; class setMonitoredVariableValue { recompile = 1; }; class broadcastMonitoredVariable { recompile = 1; }; class setCanInteract { recompile = 1; }; class getCanInteract { recompile = 1; }; class canInteract { recompile = 1; }; }; class Misc { file = "cse\cse_main\misc\functions"; class resetAllDefaults_f { recompile = 1; }; class broadcastSound3D_f { recompile = 1; }; class getName { recompile = 1; }; class setDead { recompile = 1; }; class isAwake { recompile = 1; }; class setProne { recompile = 1; }; class isInBuilding { recompile = 1; }; class disableKeyInput_f { recompile = 1; }; class disableUserInput_f { recompile = 1; }; class dropWeapon_f { recompile = 1; }; class inWater_f { recompile = 1; }; class setVolume_f { recompile = 1; }; class lockVehicleOfUnitUntil { recompile = 1; }; class closeAllDialogs_f { recompile = 1; }; class disableAI_f { recompile = 1; }; class moduleEnableBasicRevive { recompile = 1; }; class switchToGroupSide_f { recompile = 1; }; class hasItem_f { recompile = 1; }; class getFirstObjectIntersection { recompile = 1; }; class getFirstTerrainIntersection { recompile = 1; }; class setHearingCapability { recompile = 1; }; class revealObject_f { recompile = 1; }; class getWeaponItems_f { recompile = 1; }; }; class Mods { file = "cse\cse_main\mods\functions"; class ALiVE_Bus_Mod { recompile = 1; }; class isLoaded_ALiVE_Mod { recompile = 1; }; class isModLoaded_f { recompile = 1; }; }; class Config { file = "cse\cse_main\config\functions"; class inheritsFrom; }; class Version { file = "cse\cse_main\version\functions"; class getVersion; }; }; };